On Friday 19th June the annual Wales Games Development Show was hosted in Cardiff’s City Hall to bring together established professionals within the industry, game makers and really anyone interested in games. The event has been running in Cardiff since 2012 helping to showcase and promote the games Industry in Wales which has seen a significant rise in the last few years.
This year’s event was attended by over 30 exhibitors including a number of Welsh games companies, organisations offering help to individuals and new companies looking to breakout into the industry, several universities showcasing student work from their games development courses, retro game sellers and many more.
Taking part in the event were Wales Interactive who showcased their upcoming first-person Sci-fi adventure game Soul Axiom, and had their BAFTA nominated action-packed endless running game, Infinity runner complete with Occulus Rift setup. OysterWorld had a demo of their next OWL Hidden Classics puzzle game Frankenstein Legacy as well as a letting gamers create unusual creatures known as Pooka for a secret game currently in development. Dojo Arcade were giving away a free Creature Battle Lab t-shirt to whoever could create the best creature in their game. Swansea based indie developer XD Studios showed off a development build of their first title a 90’s beat-em’-up homage called Street Fist 2 while giving away comics to people that could best their title in the fastest times.
So we’ve talked about some of the games companies that attended but I’d also like to note some of the student work that was also shown. So let’s start things off with some third year work from the University of Wales Trinity Saint David. The university showed of 3 prototypes, the expansive action-adventure Eternal, the addictive kart-racer Karts & Kraft and the adorable side-scrolling platformer Scale Tale. The University of South Wales had several projects as well including a prototype of battling pirates in Tempest and a team of third years called National Insecurities that had created narrative driven PC game being called The Old Gods Are Dead.
Attending the event were also a number of key speakers giving some insightful talks and workshops throughout the day. Included in the days itinerary was a BBC tutorial on “Doctor Who: Adventures in Game Making”, a discussion on funding your first, second and third indie games held by Q.U.B.E creator Dan Da Rocha and a presentation from the director of State of Play games, Kathrine Bidwell on the making of Lumino City.
BAFTA Cymru also held a short award ceremony at the event to recognise and reward developers and individuals for their creative achievements within the games industry. A Mechanical Story (Skyfish Studios), a physics based contraption game in which you help Mr Mechanic repair a little robot, won the 2015 British Academy Cymru Award for Games & Interactive Experience. The runners up for this award were The Doctor and the Dalek (BBC Cymru Wales Online & Learning / Somethin’ Else) and Infinity Runner (Wales Interactive).
Four other Commendations were also awarded beforehand with Thud Media taking home two of them for their games Boj Digs (Gameplay Design) and Toot’s Harbour (Sound & Music). As for the other two S4C took the commendation for Artistic Achievement with Madron and the Technical Achievement commendation was awarded to Atticus Digital for their Neilson 360 VR Project.
So there you are that just about wraps up our summary of the day’s events at city hall. Well apart from Games Wales after-show party for developers to chill-out after a long day and continue their networking into the evening. But we’ll skip that bit. So did anyone else go to the event this year, interested in going next year or are you interested in hearing more about some of this year’s games? Let us know by dropping us a comment below.
This feature was originally published on the site GamersFTW which unfortunately has now been taken down.