Last year for Halloween I wrote a couple of retrospective reviews for games that fit in with this holiday’s scary theme. One of the ones picked was a lighter game and put in as a bit of joke, the 2002 platformerScooby Doo: 100 Nights of Fright. Surprisingly I remembered how much I enjoyed the game when I was younger and doubly surprised by how many Scooby Doo games I actually own. So this year I thought it would be fun to delve into the follow up game Mystery Mayhem. Releasing just a year later, the game switched-up the formula quite a bit moving from a platformer title to the adventure genre. As I found, probably wasn’t not the best idea.
Scooby Doo: Mystery Mayhem really does captures the essence of the cartoons that we all know and love. The artstyle (which might be starting to show its age) is a perfect representation of the series, the animation is funny and charming and the classic voice cast deliver another great performance. It’s just a shame then that the gameplay lets it down in almost every way. The whole adventure is essentially one dull drawn out fetch quest, puzzles and exploration require very little effort to solve and the less said about the tedious button mashing combat the better. All in all this is one mystery that is best left alone.
To read the full review head on over to NerdHub.com.